I’ve been thinking a lot about UI and User experience. Like a first date, your impressions of an app happen in the first 10 seconds. So you have to be careful not to pick your nose or fart.
I really like this article: What Screens Want
Computers, after all, are just shaky towers of nested abstraction: from the code that tells them what to do, to the interfaces that suggest to the user what’s possible to do.
It’s best to view screens as a material for interaction and interface design.
Be a good first date -Kurt Vonnegut
