Fancy new Buttons, and Challenge Mode.

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 Well that isn’t the only thing  in 1.0.1 Update also we have.

  • sped up the animations by a few frames. 
  • Hopefully fixed the issue with Keyboard auto disappearing 
  • and Fancy new Buttons more in the keeping with the style of the Game.

I Pushed this update out a week ago, guess apple is being through with checking.  

Starting to contemplate Global (Universal) High Scores, and challenge mode. Please chime in if you have any thoughts.

Right now I’m thinking you could press on a score and it would pop up a button Challenge this Time. Then your time would count down from there Score till you beat it or Loose. 

Question 1. Should you loose and the game stop or should you be given an option to continue the game.  ie: Challenge Failed Do you want to continue game? 

Question 2: should I give you different high score tables, Local, National, World. 

Enjoy the update. Please email me if you find any bugs/ weirdnesses.. 

 

Available on the AppStore

Well love it …  or don’t play.  Our first game is up on the AppStore.

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The AppStore – Link   It went live on the AppStore Friday night!

Which is awesome and scary, We throw it to the wind and hope.. I guess.

The pain of provisioning profile, reared it’s ugly head in the last few hours before submission, I had to schlep myself over to “Ronchy” to get my friend Leanne help me. We ended up revoking my previous developer profile and reissuing it. For those of you in the same boat. Revoke and  make a new profile. reissue the provisioning profile, seems to be the easiest solution.

As a recommendation for a book:  Beginning iOS  5 Development  – Wei-Meng Lee is an excellent book. In desperation  I just followed his AppStore tutorial to the letter and Watabing Wataboom it worked like a charm.  After Leanne forced me to actually follow the steps instead of “yeah yah I did that” attitude we all have. Hahaha!!! trust me it will solve hours of frustration. Like Kurt Vonnegut says “read the Directions.”